Hi, my name is Joel Ureña and I like to make things. I'm fourth year student studying Integrated Digital Media at the NYU Tandon School of Engineering, minoring in computer science and science and technology studies. I'm graduating in May 2020, and I'm a UX Designer looking to secure my first professional role in the tech industry. Check out the UX projects I've tackled below or check the about page to learn more about me. Thanks for stopping by!
Title: Onboarding Accessibility
Description: This speculative design project is my attempt at incorporating accessibility settings into the iOS onboarding process. Using language and images from Apple's iPhone user guide, I created a demo of what onboarding might look like if there's a section that helps users navigate through the accessibiltiy settings on their device. Ultimately, this project serves the question of, "What does iOS onboarding look like for someone who is newly disabled?"
Title: Tips for Accessibility
Description: This project is replicating much of the same work that I did in 'Onboarding Accessibility', because I knew that I wanted users to have access to that information outside of the context of the onboarding process. I noticed that the 'Tips' app serves as a bit of a user guide, although it's mostly an advertising platform for Apple, so I transformed the project using the design language in the 'Tips' app. I belive that in future iterations of iOS, Apple should incorporate aspects of the user guide onto the iPhone, to help expose users to features they may not be aware of, but that may help them customize their device to fit their individual needs.
Title: CuratedxKai
Description: This project was created in collaboration with Kai of KaiXR. I, along with my peers Jessica Gonzalez, Cathy Xu and Emily Zhu, decided to tackle this problem by building a prototype of a progressive web app (pwa) for Kai's users. Knowing that Kai's are primarily children, we knew a progressive web app would allow us to work in an app-like framework, but would be conscious of device limitations and allow for users to experience VR in a less resource intensive manner. We designed the pwa by adapting the text and imagery found in the CuratedxKai site, but creating an experience that was tailored for kids first and foremost.